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《彩虹六号围攻》血兰花行动更新内容说明

发布时间:2017-09-01 03:28:43 所属栏目:游戏秘籍 来源:彩虹六号吧
导读:副标题#e# 导语:副标题#e# 第1页: 展开 《彩虹六号围攻》的最新DLC血兰花行动就要和广大玩家们见面了,接下来小编给大家带来的是《彩虹六号围攻》血兰花行动更新内容说明,跟小编一起来先睹为快吧。 赛季的皮肤。 首先是改进的服务器,整体性能更好。然后

  § Fixed – The camera position of a player rappelling and leaningis not in line with the character model, which can create cases where theplayer is not visible to someone he is shooting inside a building.

  § Fixed – Breaching charges can be seen clipping throughbarricades when standing on the other side.

  § Fixed – Breaching charge cannot be deployed on framed window ifit was partially damaged.

  § Fixed – Flash effects can affect a player from opaque side of aBlack Mirror if a stun grenade fell between the walls.

  § Fixed – Destruction does not replicate properly after joining amatch in progress.

  § Fixed – Bullet tracers are not consistent between first andthird person view.

  § Fixed – Sometimes reloading doesn't actually reload the weapon,even though the animation plays.

  § Fixed – The Defuser falls out of the world if dropped while thecarrier is prone near the door concrete step at EXT Construction Site inOregon.

  § Fixed – Only the wood trim of windows on Bartlett break when adrone jumps into them but not the glass.

  § Fixed – The Defuser cannot be placed on the bomb site afterpartially destroying the floors.

  § Fixed – It is sometimes possible to shoot through thedestructible walls/floor/ceiling beams through the indestructiblefloor/ceiling/objects.

  § Fixed – Switching from a unique gadget to a secondary gadgetdoesn't unequip the unique gadget.

  § Fixed – Drones can clip all partial destructible floors ifthrown from prone position.

  § Fixed – Holding down shift while mid-air prevents single fireweapons from shooting.

  § Fixed – Players can skip cinematic once he returned toThatcher's loadout menu

  § Fixed – Placing a claymore on the location where the MVP screentakes place will result in glitched animations at the end of the match.

  § Fixed – Multiple animation appear when shooting any weapons inany replay or End of round when it should not.

  § Fixed – A player can set a shield in a doorway, barricade it,destroy part of it and eject himself into the walls.

  § Fixed – Operators make a 180 degree spin when placing a BreachCharge on the floor while sprinting.

  § Fixed – Walls partially destroyed with shotguns or throwableexplosives generate inconsistent vaulting prompts.

  § Fixed – Prompt button to drop the Defuser appear onscreen of theplayer reviving his teammate.

  § Fixed – Dead bodies can block claymores movement sensor.

  § Fixed – In some maps, Claymores can be placed while rappellingwith a broken animation.

  § Fixed – Belt fed LMGs benefit from the +1 round of a tacticalreload.

  § Fixed – The wrong team wins if the last defender is killed inthe last second of the match.

  § Fixed – While carrying the hostage you can mount the Tachanka'sLMG without dropping the hostage.

  § Fixed – Entering the rappel animation will not cancel reloadi.jpg the magazine is empty.

  § Fixed – When a defender is firing at an attacker with aballistic shield, bullet decals can appear on a second operator’s BallisticShield glass.

  § Fixed – Sometimes the bomb is not registered as detected byattackers or by their drones. Either it takes longer than expected or it willnot be detected at all.

  § Fixed – Joining an in-progress game on a player who is pickingup and dropping the hostage can result in the hostage position not beingreplicated properly.

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